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Be yourself and don't go with the flow.

Weex Ui Half-Year Open Source Road

【2018-03-31】Weex Ui was open sourced on September 30 last year. It has been exactly half a year since today. This article intends to share the Weex Ui half-year open source road from 5 parts: origin, positioning, status quo, development, and outlook.

JS in iOS

【2018-03-17】Recently I mainly studied the content of JS in iOS. I intend to elaborate from 4 parts: Why cannot purely do front-end, JSCore principle and communication mechanism, OC underlying Runtime principle, How to arbitrarily modify iOS running results via JS. Aiming to let front-end and iOS development students understand cross-end development principles better, and know what unexpected things they can do when combined.

2017 Summary - No Procrastination

【2018-02-19】A bit irrelevant to the title, always wanted to write an article about life, summarize 2017, and plan 2018. Procrastinated from before Spring Festival to the fourth day of Chinese New Year. Should say 2017 liked procrastination very much, so named `No Procrastination`. Hope not to procrastinate when encountering things in 2018, do it when thought of.

What Mentality Should Be Used to Treat Open Source?

【2018-02-11】A Q&A record on Zhihu, `What mentality should be used to treat open source?`

iOS Comb for Front-end (Part 1)

【2018-02-08】Last Double Eleven started contacting iOS related learning to troubleshoot some Weex performance problems. Coincidentally started slowly participating in iOS business development in January this year. Take this opportunity to organize some basic knowledge in iOS development for memo. Meanwhile aim to let front-end students understand iOS code when encountering in the future through series articles, facilitating better understanding of some principles on terminal.

Weex + Ui - Weex Conf 2018

【2018-01-21】This article is the organized content document of the topic "Weex + Ui" in Weex Conf 2018. Mainly introduces the process of Fliggy Weex technology system from scratch, including the development and growth of Weex Ui component library, focusing on sharing some experiences in Weex Ui layer construction.

Web Computer Graphics (Part 1)

【2017-04-21】Web front-end technologies related to graphics are roughly CSS3 animation transformation, SVG, Canvas, WebGL. However, front-end engineers mostly only stay at the upper-level API operation aspect. They may not know much about the principles of graphics, such as GPU, three-dimensional space, lighting, texture, hierarchical models. After studying the content related to SVG, I have some interest in some underlying technologies. Plus this piece belongs to a blank area, so I spent a few days learning graphics basically and recorded it here ...

SVG New Driver's Guide

【2017-01-26】SVG related features are much stronger than imagined. This article first introduces the relevant definitions, advantages and disadvantages and Demo of SVG. Next, it will introduce its relevant syntax and animation. Finally, tell everyone how to use and optimize SVG. Ensure that everyone can drive on the road within an hour. Too late to explain, get on the bus quickly ...

Hello Weex

【2017-01-06】This week, I shared the Topic "Hello Weex" with my department colleagues. Now I have organized it into a text version to share with students who follow Weex. It mainly involves Module && Component, Weex Architecture, Weex Others ...

Generators and Channels in JavaScript

【2016-09-20】The following article is an introduction to Generator and Channel. If you have learned about Promise, Generator, Coroutine and Channel, you can skip directly to the Using Generators and Channels with React part. Although these cases may not be very suitable for real project environments, it can be seen as a starting point, try to practice possible places through this method ...
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